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Patch v0.3.1a

In this patch, we fixed some bugs and update some gameplay mechanics.

Gameplay

  • Add some new patterns to the level.
  • Rework the extra mechanic of BallModifier MirrorBall.
  • Rework the active use mechanic of PassiveSkill Fury.
  • Optimize the generation of levels and patterns.
  • Rewrite the formula for hero max hp.
  • Adjust Hero Alien init attributes.
  • Increase the min damage from the pinball drops between flippers.
  • Decrease the base damage of the Alien Badge.
  • Reduce hp requirement for the active use of Passive Skill Living Bomb.
  • Tweak some zombie attributes.

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Bugfix

  • Work around the bug that device with touch support can not control with keyboard and mouse.
  • Remove the debug function of loading animation.

Graphic

  • Add vfx for the spawning of zombie heads.

UI

  • Add a tooltip to backpack item ui in keyboard mode.