What's New
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4 new enemies
4 new randomized levels
4 new bosses
6 new earnable items
Tweaks
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Damage and reload times tweaked for most magical on use items.
Apprentice wand now always shoots daggers.
Upgraded Enemy AI.
Fear now works properly for all enemy types.
Knockback fixed in multiplayer.
Feedback on the new zone would be greatly appreciated. Playing through it I found the enemies to be too easy for a rogue with good gear so I buffed them 50%. Let me know if it's too much.
