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One week to go!!

With the upcoming release of Slay the Dragon into early access, and after a flurry of development, I can share some detail around what is being worked on and what I plan to work on next.

Latest changes:

  • New Non Combat Encounter: Discount Potion Warehouse
  • Updated Player Character
  • Animated villages, quest tiles and resource tiles
  • Added Mini Map
  • Added Temple Minigame
  • New Town Moat Artwork
  • Updated Store Page and Trailer to reflect new artlwork

Upcoming changes:

  • New Combat Ability: Charm
  • Non Combat Encounter(s): Fetch and Delivery missions for the princess.
  • New Resources: Water, Cake and Bread
  • New Resource production tiles: Well and Bakery

On a longer term note I'm planning to add the following features to the game:

  • Different ways to win the game
  • More encouters
  • Minigame improvements
  • More intelligent AI for the dice game opponents
  • Customizable map generation

I'm really looking forward to getting the game out there, and getting feedback from the community to make the game better.