With the upcoming release of Slay the Dragon into early access, and after a flurry of development, I can share some detail around what is being worked on and what I plan to work on next.
Latest changes:
- New Non Combat Encounter: Discount Potion Warehouse
- Updated Player Character
- Animated villages, quest tiles and resource tiles
- Added Mini Map
- Added Temple Minigame
- New Town Moat Artwork
- Updated Store Page and Trailer to reflect new artlwork
Upcoming changes:
- New Combat Ability: Charm
- Non Combat Encounter(s): Fetch and Delivery missions for the princess.
- New Resources: Water, Cake and Bread
- New Resource production tiles: Well and Bakery
On a longer term note I'm planning to add the following features to the game:
- Different ways to win the game
- More encouters
- Minigame improvements
- More intelligent AI for the dice game opponents
- Customizable map generation
I'm really looking forward to getting the game out there, and getting feedback from the community to make the game better.