Update 11 - v0.6.2.0
1. !!! NEW !!! Introducing Tournament Mode - you can now create and join tournaments of different sizes and rewards. We will have a blog post on the subject.
2. You can now play vs your friends through the tournament mode (1v1) or challenge someone to a 1v1 duel with an entry fee (and rewards for the winner).
3. 2 new soundtracks added (Norse ones) and removed the one that was close to HS main theme (shame on us we didn't catch that earlier)
4. You can now gain reputation with any mythology without activating it.
5. Fixed achievements that required wins with Mythology
6. NEW card - Nab Ikpa (thanks for the name @JLukeSkywalker)
Neutral Rare Spell, Curse - 1 Cost - "Target unit loses Power equal to its Endurance."
7. NEW card - The Sword Of The Rebellion
Neutral Mythical Unit, 5 Cost, 2 Power, 2 Endurance, "Deathstare: Return to hand if this unit's Power is increased."
8. Athena ability changed
OLD: "Pedestal: When you win an attack with only adjacent units, add a Siege Commander with Reinforcement to your hand."
NEW: "Pedestal: When you draw a unit with cost 6 or less, it gains Reinforcement."
Power reduced from 3 to 2
9. Thor ability changed
OLD: "Pedestal: If the first unit you summon each turn has 3 or less Power, it gains Rush. The second unit you summon each turn loses 1 Power."
NEW: "Pedestal: If the first unit you summon each turn has 3 or less Power, it gains Rush. That unit loses 1 Power if it attacks this turn."
10. Fixed small bug caused by some mouse where you can play a unit without choosing a target for it or selecting an immune target
11. Reinforcement now works correctly
- If you summon a unit with Reinforcement during your defense phase - it enters play Ready
- If you summon a unit with Reinforcement during your main phase - it enters play Exhausted
12. Fixed Grave Scavenger freezing the game if any of the player's hand is full
13. Fixed Humongous Black Sheep now calculates Power correctly
14. Fixed King Geirroth now gives Power to himself if he is alone on the battlefield
15. Fixed Sleipnir now correctly reduces the Cost of summoning Leader
16. Fixed bug where units stay exhausted permanently
17. Fixed exhausting a unit that is already exhausted will no longer trigger exhaust effects
18. Fixed losing endurance sometimes crashed the game
19. Added animation for granting ability (e.g. new Athena, Thor)
20. Added animation for dealing damage to Leader or Temples with card effects
21. Added animation when you declare an attacker/defender that indicates that the power will be added to a pool of Power. This is targeting new players to better understand the concept of the game.
22. Coin now correctly shows the First Player before the game starts
23. Added delay before the Temples hover appears so it is no longer frustrating to swipe through your hand
24. Fixed game freezes if your opponent quits with Alt+F4 during the mulligan
25. Fixed game history now does not skip the first card played
26. Summon Leader button is now visible only when available to click
27. Increased the size of the Endurance Orbs with 20% for better visibility
Our main focus for this update was the Tournament Mode which is already rich on functionality.
We will now focus on game stability and bug fixes for the upcoming $1500 Tournament next week. More info in an upcoming blog post.