Update 8 - v0.6.0.13
Cards Changes:
[1] Athena effect
OLD: "Pedestal: When you win an attack with only adjacent units, add a Siege Commander to your hand."
NEW: "Pedestal: When you win an attack with only adjacent units, add a Siege Commander with Reinforcement to your hand."
[2] Susanno
Power reduced from 3 to 2
[3] Cretan Minotaur
OLD: "After participating in a battle, lose 2 Power."
NEW: "After participating in a battle, lose 1 Power."
[4] Corinthian Phalanx
Cost increased from 6 to 7
Endurance increased from 3 to 4
[5] Support Ekdromoi
Cost increased from 4 to 5. Power decreased from 2 to 1
Endurance increased from 2 to 3
Tier increased from Common to Rare.
OLD: "Wing: While attacking, the first declared defending unit has -1 Power."
NEW: "Center: When declared for battle, your weakest Warrior gains 1 Power."
[6] Peltasts Skirmishers
Cost reduced from 6 to 4
Tier reduced from Rare to Common.
OLD: "Summon: If played on the flank, friendly non-flank units gain 1 Power."
NEW: "Wing: While attacking, the first declared defending unit has -1 Power."
[7] Tempting Svava
Power reduced from 3 to 2
[8] Fenrir
OLD: "Summon: Move the enemy Leader to the battlefield."
NEW: "Summon: Move the enemy Leader to the battlefield and deal 2 Damage to them."
[9] Bergelmir
Cost reduced from 9 to 8
[10] Valkyrie Commander
Cost increased from 4 to 8
Power increased from 0 to 4
Endurance reduced from 2 to 1
OLD: "Summon: Set this unit's Power to the number of Deathstare units on the battlefield."
NEW: "Reduce this unit's Cost by 1 when a friendly unit dies."
[11] Hildr, Maiden of Battle
Endurance reduced from 3 to 2
OLD: "Summon: Return the strongest unit from your graveyard to your hand."
NEW: "Summon: Put the strongest unit with Cost 5 or lower from your graveyard onto the battlefield."
[12] Sleipnir
OLD: "Reduce the Cost to summon your Leader by 2."
NEW: "Reduce the Cost to summon your Leader by 2. While attacking all other friendly units have +1 Power."
[13] Ragnar
OLD: "Raid: Other attacking friendly units have +1 Power."
NEW: "Raid: All friendly attacking units have +1 Power."
[14] Dragonbreath Mead
OLD: "Target friendly unit loses up to 2 Power and your strongest unit gains that much Power."
NEW: "Set target friendly unit's Power to 3 and Endurance to 1."
[15] Storm the Shores!
Cost reduced from 6 to 5
OLD: "Fill your board with Viking Recruits."
NEW: "Fill your board with Viking Recruits with Rush."
[16] Raging Berserker - Improved wording of the text
[17] Umibozu
Power reduced from 4 to 0
OLD: "Bushido: Set this unit's Power to 0 when a second defender is declared."
NEW: "While in battle, if there is 1 or less participating enemies, this unit has +3 Power."
[18] Gashadokuro
Cost reduced from 8 to 5
Power reduced from 4 to 3
OLD: "Reduce this unit's Cost by 1 when a friendly unit dies."
NEW: "Summon: Put a Wandering Reaper into your hand."
[19] Shikoku Oni
Cost increased from 5 to 6
OLD: "Has +1 Power while attacking if there is a defender in front of him."
NEW: "Has +2 Power while attacking if there is a defender in front of him."
[20] Hattori Hanzo
OLD: "Bushido: When you win an attack, deal 1 damage to the adjacent Temples."
NEW: "Bushido: When you win an attack, deal 1 damage to all enemy Temples."
[21] Goryo (Summon: Set this unit's Power to the Power of the strongest unit in your graveyard.")
Cost reduced from 5 to 4
[22] Shiro Uneri
OLD: "Adjacent units have -1 Power."
NEW: "Cannot be targeted by spells or unit abilities.\n Has -1 Power for each enemy unit."
STATS WILL BE UPDATED TO 4 COST, 5 POWER, 1 ENDURANCE WITH NEXT UPDATE
[23] Luck of the Sea
Cost reduced from 4 to 2
OLD: "Set target friendly attacking or defending unit's Power to 4 and Endurance 1."
NEW: "The weakest unit loses 2 Power and the strongest unit gains 2 Power."
[24] Ningyo
OLD: "Summon: Target enemy unit loses 2 Power.\nDeathstare: That unit gains 1 Endurance."
NEW: "Summon: Target enemy unit loses 2 Power.\nDeathstare: That unit gains 1 Power and 1 Endurance."
[25] Toyotama-Hime
OLD: "Costs 1 less for each friendly unit with a unique Trait. Summon: The Power of all friendly units becomes equal to their Endurance."
NEW: "Costs 1 less for each friendly unit with a unique Trait. Summon: The Power of target unit becomes equal to its Endurance."
[26] Slashing Kamaitachi
Cost reduced from 7 to 5
OLD: "Deathstare: Put a Climbing Kamaitachi onto the battlefield. Your strongest Temple loses 1 Health."
NEW: "Deathstare: Put a Climbing Kamaitachi onto the battlefield."
Same applies for the Climbing Kamaitachi
[27] Baku
OLD: "Summon: Reset a unit's Power. If that unit's Power increased, gain 1 Power."
NEW: "Summon: Reset a friendly unit's Power. If that unit's Power increased, gain 2 Power."
[28] Bushi Ambusher
OLD: "Summon: Gain 1 Power for every enemy unit on the batlefield."
NEW: "Summon: Gain 1 Power for each enemy unit on the batlefield."
Other improvements:
[1] New visuals added to Home Screen
[2] Added additional step to first time user experience
[3] Added reset password option
[4] Added VFX for Lose Endurance
[5] Added VFX for Lose Power
[6] Added VFX for Exhaust
[7] Fixed multiple freeze issues and potential issues on client and server
[8] Added Power History for cards (requires advanced tooltips enabled from settings). You can now see better how your unit's power has changed.
[9] Fixed multiple UI glitches
[10] Timer increased for defence from 30 to 35 secs and for attack from 60 to 65 sec
[11] Fixed issue where multiple decks could be deleted at the same time
[12] Increased the duration of the server notifications
[13] Added 3 final arts and changed the art of Blood Eagle
[14] Fixed bug where you can get unlimited daily quests
[15] Removed Grand Maester Rank. Now Master rank is indefinate
[16] Fix potential server hanging
[17] Added extended server logging
