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Patch notes: v0.2.1

Improvements
* We've implemented a Chapter Select. I'm not sure if this functionality will be in the final game, but it will be useful for Early Access. I'm hoping no one ever loses a save again, but realistically, while the game is still being built these things can happen.
* Deadworld has had some improvements to the art. There is more junk around, and the green liquid now flows.
* The game should now force a change to your resolution to be at the ideal resolution for the game
* You are now told when you've progressed from one chapter to the next
* Solve now holds one of the lanterns you picked up

Bug resolutions
* Resolved issues with Hotspots sometimes being disabled when they shouldn't be, ruining EVERYTHING.
* Jake was missing in Elsewhere for some Mac users, if he's not back I'm gonna ring his mum. But he should be back.
* Spelling mistakes, big ups to Orlando for somehow finding a double space that I didn't even know was there.
* In the Right Wing corridor in the Vault, you could walk on top of a bookcase. Alex, unfortunately, does not have that particular superpower.
* Rieko no longer reads her book instead of talking to you during the last cutscene in Deadworld
* Resolved a save bug in the Classroom
* Siena told you, you'd finished recovering her sweets before she should have. That liar.

Known Issues
* Play in Window has stopped working.
* Saves sometimes stop working