Hot on the heels of the announcement that The Double Civilization Scenario Pack: Spain and Inca is coming soon, Firaxis and 2K Games have revealed that a Civilization 5 patch will be available "on or before" the DLC's December 16 release.
The list of fixes posted on the 2K Games Forum is quite massive, due in part to the fact that the list includes all changes to made to Civ 5, and not just the ones included in the upcoming patch. It's a huge list, so let's just get to it, shall we?
[Thanks to Shacker trineas for the tip.]
[AI]
[Tactical AI]
- Proper evaluation of which enemy units can reach my units next turn.
- Sorting enemy targets (within a class) by damage.
- Combine bombardment fire from cities with other ranged fire where possible.
- Never target a city for a ranged attack when they are already at (or going to be at) 1 health.
- Have the tactical AI be more aggressive about fortifying units that aren't moving anyways.
- Make all forms of guarding improvements the lowest priority tactical AI moves.
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