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Upcoming Civilization 5 Patch Fixes Crash Bugs, UI Issues and Exploits

An upcoming patch for Civilization V, revealed in part on the official 2K forums, is set to fix a laundry list of small issues plaguing the game. Included in the update are crash fixes, a bug that resulted in "never ending" deals with other civilizations, fixes to units in select situations and more.

According to 2K community manager Greg Laab, the patch notes--originally made available yesterday--do not represent the entire upcoming update. Based on feedback in the forums following the partial patch details, it appears that the most favored change is the ability to disable "auto-unit cycling."

Although a small issue in early games, auto-unit cycling makes playing Civilization V a nightmare at every turn in late game stages, snapping the camera to every available unit in seemingly no organized order. We couldn't be happier that, soon, that issue will come to a timely end.

    User Interface
  • Fix for production prompt that sometimes appears with newly created puppet states that could stop the player from being able to end the turn.
  • Aircraft banner corrections - now when you rebase an aircraft, the number will move with it

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