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v0.11 - Alpha Update

Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! There's a lot of great content in this update, including several changes and suggestions from our alpha players. Our save system and early campaign missions are in place, but currently have some bugs we need to work out before we roll them out, so both of those will be our upcoming focus.

What's new

  • Introductory text on how to play from your supervisory Admiral (our next character!)
  • More prompts from the Holo Assistant about different parts of the game as you play
  • Brand new central port tile!
  • New upgrade sets for oxygen plants and food farms!
  • Hovering over notifications now prevents them from disappearing
  • Basic information about each building is now provided on hover
  • More information is provided when hovering over various parts of the UI
  • Added level of detail (LOD) meshes to the buildings to improve performance
  • Updated the visual effect for the ship trails
  • Objective flags now complete independently
  • Sound effects are no longer stacked
  • Reduced rate of tile degradation
  • Fixed the Escape key not closing the options menu from in-game
  • Fixed panning around the station at the top and bottom edges of the screen
  • Fixed space pirate harvest beam sometimes not disappearing
  • Arrow keys now correctly pan after clicking UI buttons
  • Fixed information box not disappearing when deconstructing tiles
  • Fixed language switcher not switching to German
  • Fixed custom cursor not appearing in the Steam build

What's next

  • Saving/loading stations
  • Start of the campaign

For more information follow:
Starport Delta on Facebook
Starport Delta on Instagram
Starport Delta website
Cloudfire Studios on Twitter
Cloudfire Studios on Facebook
Cloudfire Studios on Steam