
Time for another closed alpha update to Starport Delta from the Cloudfire Studios team! This update adds some new UI elements, more language support and adds new UI updates.
What's new
- add a new mission briefing UI for each campaign mission
- add a progress bar to the objective UI
- update campaign scripts
- update the mission objectives system for the new mission briefing UI
- overhaul the underlying grid system
- debris no longer protected by shields
- upgrade Unreal Engine to 4.23
- improve performance for the defense shield
- fix the main menu not resetting correctly when returning from a game
- fix character information not showing up for in-game notifications
- fix a buildable hex near the port not displaying correctly on some builds
- fix being able to build on spaces disconnected from the station
- fix the information box not disappearing in some cases when hovering over buildings
- fix buildable hexes not showing on first mission
- fix invisible errors when meteors did not impact the station
- fix evacuation route radius being shown as smaller than it actually was
What's next
- new disaster
- new building details UI
For more information follow:
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Starport Delta website
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Cloudfire Studios on Steam