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Glassbreakers - Patch 2.1 Notes

This morning, we pushed a small patch with some fixes and improvements. Here are the notes:

Creator Tool

  • Moved Creator Tools save state into its own JSON file.

  • Added “Auto Launch Enabled”, allowing you to prevent the Creator Tools web panel from appearing on game launch.

  • Updated the in‑VR current‑camera‑name UI and added a toggle to show/hide it.

  • Enabled editing of all default spectator cameras placed in a map.

  • Made the camera‑selection Web UI more compact so it fits on a single screen.

  • Spectator cameras now only display for the map you are currently on.

  • Added a toggle to enable or disable right‑thumbstick camera cycling.

  • Added a spectator UI scaling slider.

  • Added a “Reset to Defaults” button in the Web UI.

  • Fixed an issue where spectator window resolution would reset in pre‑ and post‑match screens.

  • Fixed an issue where the spectator UI appeared in tutorial maps.

  • Fixed an issue where the pause menu would turn the VR screen black when a spectator camera was active.

  • Fixed camera names resetting when adding a new camera.

  • Fixed Gamma correction in the spectator UI (previously too dark).

  • Fixed an issue where some player masks were not displaying correctly in the spectator camera in the Lobby.

Bug Fixes

  • We have implemented several fixes to improve overall stability and reduce crashes.