We've made a few changes to the game!

- Time of Production: Before: min. time of 100 sec., max. time 2.3 days After: min. 60 sec., max. 1 hour Finishing costs have been increased in compensation. Time of Production of Crystal Mine: Before: 6 h Now: 2 h (=> 10-100 Crystals/Day (depending on expension stage)
- Products: Sales Price Sales prices of (research) products have been raised so that amortization time of research takes 1h up to 40 h (depending of the level of research). Before: ~ 20 min, max. 4 Years After: ~ 1h min, max. 40h Gold/Minute-Wert: Before: min. = 0.015, max. = ca. 30 After: min. = 4, max. = ca. 80
- Rocks & Exploitation Time normal rocks → now 30s – 5m special rocks → Gold – 1m, Crystals – 2m (before 30 min. & 60 min) Finishing costs have been increased in compensation.
- Research Time in total reduced to 75 h (before: 2721h) Single Duration: (duraction_new = pow(duration_old,0.55) → rounded up Max. reduced to ~1.8h (before 100). Crystals in total for finishing: now 1570 (before 2787)
- Upgrades Similar to research, the time in total has been reduced to 75 h (before ~2500h) Duration of upgrades reduced by 0.03 Prices for completing increased by 0.03 (to keep prices)
- Constants Sales Prices per item increased to 0.25 of the purchase value (before 0.025)
- Quests Quests are working now like this: Quests like "Have ..." also include the progress so far. Quests like "Place..." don‘t include things already placed.