Version Beta 0.3.8 Changes
+ Added a visual notification when the game is automatically saved on the starmarine mode
+ Improved the troop UI elements used in ground battle panels
+ Improved the starship UI element used in fleet selection and starsystem battle panels
+ Expanded and improved the starship tooltip, so it shows big values (in Ks) nicely
+ Improved the readability of tooltips in general
+ Adjusted spawn points, so fleets face each other at the start, diagonally across the battlefield
+ Fixed a bug on the campaign panel, when no profile is selected and the player wants to go back
+ Improved the Ilumina Starnation logo, which was pixelated at full screen
+ Fixed a bug in which starship abilities description were not being shown correctly
+ Changed resources tooltips, so they highlight the value form, with different colours; in all localizations
+ Added alternating gametips on game start, to improve first time experience with the game
+ Added a corresponding icon to each possible setting in the BattleSpeed control, within tactical space battles
+ Added a fade out to the loading screen, used when switching to and from a battle, and a fade in to the main menu
+ Improved Advice and Gametip texts so they are more readable, specially on smaller screens
+ Updated the planet indicator UI control icons with new art!
+ Fixed a graphical artifact with some art assets of the Freudalim Hold
+ Further reduced the required time for the game to start by improving internal asset loading
+ Added multiple thread support to loading of graphics and data on startup