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PATCH NOTES 1.03

Hi cowboys. First of all, thank you very much for being our early supporters, we greatly appreciate it. Below are notes for the patch 1.03

  • Fixing the case when Jack got locked in aiming after using bloodsuck
  • Fixed wrong display of button prompts on keyboard vs. controller
  • Fixed the occurrence of locking the player in interact state when opening the chest after shooting from the hip
  • Fixed the cases when Shorty could have gotten stuck on a tree
  • Fixed multiple cases of incorrect placement of certain colliders
  • Fixed multiple animations and objects missing sounds
  • Fixed a bug with health potion serialization
  • Fixed a bug with weird elevator position after respawn
  • Fixed a bug when pressing a confirm button during loading screen could cause level not to load
  • Fixed a bug where dynamite falling into an abyss could sometimes cause a combat turn not to end
  • Fixed an issue in which you could start a dialogue and combat at the same time
  • Fixed an issue in which enemies from past encounters could appear as alive
  • Fixed an issue when entering a dialogue with drawn weapon could cause a lock
  • Various smaller fixes in multiple levels

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.