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Update 0.2.0 "Early Bird"

Hello Everyone!

The news of the day is out: Moss Destruction is in Early Access now on Steam! It's official Folks, the Moss Wagon is way past beyond the point of no return, heading straight to infinity and beyond!! (*dramatic music playing)

In the current update we went through a lot of trouble to balance the gameplay and make it a bit more favorable on the player side - now don't go dropping your guns and picking flowers in the desert, the enemy are still tough nonetheless! This only means you might just have a fighting chance! Let's see what else was on plate for the last few weeks:

Update 0.2.0 "Early Bird" :

  • A clearer perspective: camera has been lifted higher once more. Just a tiny wee bit, like you asked for.
  • The arsenal went through a major balancing: rate of fire, damage and working mechanism of guns have been tweaked for supposedly best results. What do you think?
  • Enemy behaviour, speed and damage was also tweaked on - it's a bit easier now to dodge incoming bullets.
  • Your mech will now automatically pick up keycards and these will be displayed on the HUD
  • Repaired the bug where dead Engineer Drones could still install new turrets into play
  • Brilliant new sounds of play, happiness, and intestines falling out. Oh, the joy!
  • Solved the issue where some sound-FX were much louder than the others. Our ears are still ringing from some blasts.
  • Gave you a new, lower tier shotgun to blast your way through them Slims and Laser Bots. You might want to upgrade further down the the road to the much more powerful Poing Gun!
  • Found the lost minimap! It is there now for good
  • Updated the movement pattern of the Roto Node Mech Tech. You might now find it much more useful next to walls or in corners.
  • Oh, we buffed up the Boss! Have you met him? Don't bother with an introduction, he's quite a rude fellow..
  • Introduced some well needed new power-ups to aid you, make sure to find them all!
  • Got rid of the issue of the "zombie mech" where you could still crawl around the map in a semi dead form after being blown up in a blast. It was kind of fun for a while though..
  • Implemented PS controller layout and hint buttons
  • Enter: achievements! You will already be able to unlock the early access achievement, but stay tuned, for more are on the way ;)

    We would like to thank you for all your support and feedback you gave us, You guys are awesome!

    Don't forget to stay tuned for more updates and to let us know what you think, and about the bugs you might run into. You can use our dedicated pinned thread under Discussions or you can send us an emai:

    [email protected]

    The game now has one playable world with 5+1 levels to beat. The current pricing is set in accordance with that, but as more are in the making, the price will gradually go up as we add more content. Don't miss out on the opportunity to grab the full Moss experience for a fraction of the normal pricing! Head right into battle and beat your scores on the Stats screen! Share your gameplay and show other players what you are capable of, compare your stats!

    Spread the word, ensure your friends grab the game to compare your stats!
    Make sure you follow our Facebook too:
    https://www.facebook.com/MossDestruction-214621769156041/

    Best,
    The SwG Team