
So I got this email yesterday from a beta tester friend and I know he is a great supporter and expert of Napoli FC. So I thought "Pity that there are no Napoli references in Football Drama" and then "It's so easy to change teams because all the configurations are not hard coded" and then "Wow its all already built for... modding!".
So then I woke up with the full plan: in the game first development patch after release (after the inevitable first release day patches of panic) I will add (only for desktop versions) a check at startup for a folder of customizations - if enough people ask for it.
You will be able to mod all the team's features, and also the commentary, and even the set of cards and their consequences! Because it is all in CSV files.
Together with that, I will need to add in the app settings:
- Show the mod's folder path.
- Enable a "no personal narrative" mode so that the narrative will focus on the championship and the surrounding narrative events (meeting the other coach, president and press).
All this is actually feasible because of how Football Drama has been built in order to make it easy to test & debug.
"A mod (short for "modification") is an alteration by players or fans of a video game[1] that changes one or more aspects of a video game, such as how it looks or behaves. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game." Wikipedia.