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Early Access 1.2.0

A new version of the game is now live with the following changes.

[GENERAL]
- Added 14 Steam Achievements
- Added Steam RichPresence support
- NPCs now have an indicator to show that they're quest givers
- You will no longer be dismounted when fighting enemies in a boat
- Fixed a crash at launch when loading settings
- Fixed a crash when mouse was over quests at launch
- Fixed a crash when resizing game window
- Fixed the world blacking out at -64 coordinates.
- Fixed an issue that caused clouds and the world mask to draw twice each frame

[CONTENT - NEW]
- Added Enchantment, allowing you to prestige your character and give any gear +25 to a stat (read more here)
- Opened up the top of Phoenix Rest and added a double Eagle-boss fight, a treasure room and a new boss fight
- Added 3 chests around the map: these each give 1 Old World Crystal per day
- Added a small new area to the south of Squall's End for enchantment

[CONTENT - CHANGES]
- Opened up a pathway between the Permafrost Boss graveyard and the entrance to the mine (lower levels were getting stuck when exploring: this will put you in the radius of a safer graveyard!)
- Blocked off access to The Foglands (for now)

[UI]
- Added Enchantment Panel
- You can now add items to the hotbar whilst in crafting
- Added support for different coloured properties in tooltips
- Reworked tooltip item descriptions to make pertinent information more easily visible
- Mount tooltips now display their m/s speed

[SERVER]
- Fixed an issue that only caused mobs to regain aggro when on full health (this is what was causing bosses to regain their health when their first target died)
- Your items are no longer removed from your inventory when equipped
- The server now saves which Buddy you equip

[NOTES]
- You currently gain +1 of your armour, weapon, shield and mount when Enchanting an item. This will be removed in the next update and is there to accommodate the new inventory system.
- You can only currently gain 1 Old World Crystal a day from chests server-wide
- There is a potential server crash when switching items. We're investigating this as a matter of top priority
- Quests and NPC conversations do not currently clear when Enchanting (it is intended that they do)