A new update is now available for BrawlQuest. We've really focused in on crashes and other performance issues that were preventing people from being able to play the game as intended. There's still work to do but hopefully this'll greatly improve your experience if you've been having trouble.
[GENERAL]
- Greatly improved rubber banding
- Reworked world creation to use multiple canvasses rather than 1 big canvas. This will allow the game to be played on older GPUs where before it would crash
- Fixed various client crashes (thank you for all the feedback and patience!)
- Improved paths to more consistently offer a speed boost
[UI]
- Fixed a graphical glitch that was showing the quest panel header when you didn't have any quests
- Items are now cleared from crafting when closed
[SERVER]
- Fixed various server crashes
- Fixed an issue that only caused mobs to regain aggro when on full health (this is what was causing bosses to regain their health when their first target died)