Hello everyone!
We're excited to announce a new update and the reboot of the entire game! Every aspect of the game, from the storyline to the mechanics, have undergone revision and a lot of features and content have been modified or completely replaced!
We've restarted the storyline from the beginning, incorporating dynamic gameplay and initial ability progression from the very start. The adventures section of the game, which included side content and levels to be enjoyed separately from the story, will now be merged into the storyline to create a single, coherent, more immersive story with a better flow and more thought out progression. The main menu has also been completely remade, showing all the characters you will, in time, be able to play with as the story progresses.
This update restarts the project and, as such, contains only the first half of the new prologue, which starts in an entirely different area than before. Those of you who've played the adventures levels before will recognise a noticeably improved version of some of them.
To all returning players, this means that much of the content which you have encountered during the story's progression in the previous version of the game, such as the forest and Potato Village, will only be available again in future updates after we're done remaking them.
We believe that the change to the story's beginning will bring a breath of fresh air to the game and make it more interesting overall, as well as giving us the chance to change and improve what was already in it.
The next update will bring further content for the prologue, including more explorable areas, a first look into real-time combat, first few NPC interactions, story line progression and more!
Let us know what you think on the forum! We have a dedicated bugs thread where we encourage you to tell us about any problems you may encouter with the game. Any and all feedback is welcome as we seek to improve the game as we keep building it.
We're looking forward to hearing from all of you. We've poured our souls into this game and, particularly, this update which, we hope, represents a new start and leads us to make a much better game than it could have been before.
More content coming in the next update, stay tuned!
The TAOCP Team