Hello everyone!
Friday is here and so we have a new update! We're finished updating the game engine regarding the player physics issues touched upon in earlier announcements, and seems to be stable for now (took a while longer than expected too).
We've stabilised physics and animations at 60FPS while leaving rendering between 40 and your natural monitor resfresh rate (assuming it's no higher that 60).
Unfortunately, lag issues have somehow presented themselves again and we will be looking into those in the next few days.
Aside from that and a couple of minor additions and bug corrections, we've put our most recent efforts into improving the prologue intro, adding movement and effects to a few more scenes along with background music at the beggining and during potato's fight scenes.
Another major addition is that of a loading screen before the intro and the gameplay level, to avoid having to stare at a black screen for a few seconds while waiting for it to load.
That's it for now. We will be updating the game sporadically during the next couple of weeks to prepare it for reviews, nonetheless we will post a summary each Friday detailing the additions and fixes implemented throughout the week.
Have a good weeked everyone, until next Friday!