Hello all!
We have good news this time. We've finished working on, and tested, the additions to the game:
- We've sped up the intro to render it more dynamic.
- We've folded the temple preview scene into the existing gameplay level, it is now found at the end of a slope without having to load a different scene (you'll have to walk up at the end of the slope to get to it).
- Most importantly: the player and level states can now be saved from the pause menu.
- Corrected a couple of bugs along the way involving player movement mechanics.
Game saving isn't exactly a novel concept, but it took us a while as we've never implemented it before and we had to experiment with different data formats before getting to the one we've decided to use. The background additions to the engine, along with the testing and debugging took us much longer than expected.
Thank you all for your patience and feel free to let us know what you think about the game so far. There's also a thread specific for bugs should any be found.
Have fun! Next update coming on Friday the 13th!