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Update v1.0.1.3303

Fixed. It was impossible to make the dismantling of the building (the spaceport).
Fixed. The building "Spaceport", sometimes did not display the selection circle.
Fixed. Sometimes the interface was not deleted and remained in RAM. Now, the interface is redrawn only when necessary.
Fixed. When controlling the ship "Wenkor" and "Admiral", showed the selection circle "Spaceport".
Fixed. When clicking on work buildings, the health indicators did not display the value.
Fixed. "Wenkor" flew in a random direction, after he was sent to X point by clicking with the mouse.
Fixed. Some parts of the interface overlapped each other.
Fixed. The Grid tool continued its display in the store.

Added. New interface, with minimal system load. A new interface, touched upon (main game interaction panel, spaceport panel, panel when the buildings is switched on).
Added. New tips in the lower construction menu. You can display hints if the hint feature is turned on. The button for turning on the prompts can be found on the left side of the screen by expanding the small tab.

Added. You can move some parts of the interface, where you prefer, while the interface will retain its position until you start a new game.
Added. When you select each building, the properties of this structure are displayed on the screen.
Added. The required cost of resources in the construction of buildings, changes color, if there are enough resources for construction, then in green, if not enough resources, then in red.

Changes. The right mouse button will not close the construction window. To close the construction window, use the orange button with the arrow (back).
Changes. Buildings no longer receive random numbers (health) at startup, now they have a fixed value.
Changes. The brightness of the buttons is increased in the factory menu, after activation.
Changes. The "fast battle" module is temporarily disabled.

* Localization of the game interface in English, will appear in the next update!

Critical change. When you turn on the "enemy attack" mode, enemy ships are now created in small groups with a certain periodicity. However, each time enemies will stay faster, and time will decrease, and their number will grow.
This change will allow to play without heavy load on the processor.

If your computer slows down, when the enemy appears, then try turning off the Mini-map, this will bring about 4% of the performance.
You need to open the console by pressing the [~] key and enter a sentence "map disable" without quotes and to include back "map enable".
We are still working on optimization ...

Message from the developer:
We read your feedback and take into account your wishes. We are aware of many mistakes and some flaws in the game.

Please read the "early access" section carefully.

We constantly develop new features and fix bugs in the game.
We will release updates as often as possible. We draw attention to the fact that at this stage of the development of the game, the main task of the game is the construction of a base.

Attention: the game is very demanding on RAM, the higher and higher its frequency the better. For a stable game, we recommend at least 8 GB of memory.

Your feedback is very important to us.