Hi all, while the release of the Department of Infectious Diseases DLC went surprisingly smoothly, we still found and fixed a few minor issues plus a few more reported on Steam and on the official forum.
Here are the release notes:
Changes
- [DID] Changed outbreak popup heading to mention outbreak instead of 'daily news'
- [DID] The new chartboard object can now be used by doctors when doing differential diagnosis
- [DID] Switched biohazard areas marked by the player to work as accessible to patients to allow 'biohazard waiting rooms' etc.
- [DID] Implemented same rules for patients with only infectious possible diagnoses as for patients with an infectious final diagnosis
- [DID] Implemented triggering of outbreaks also by infectious patients at HDU outside of DID (not only at normal priority wards)
- Implemented showing of addons used in workshop scenarios in new game menu mostly to warn about possible compatibility problems
- Implemented lunch/needs scripts only in correctly tagged rooms, so for example toilets won't work in corridors (allowed a few exceptions we know from player's saves like toilets at wards)
- Improved epidemic outbreak En text
- Exhaustion (symptom) doesn't force patients to go to HDU anymore
Fixes
- [DID] Enabled object reservation in blue rooms overridden by a biohazard zone by the player, was causing examinations not starting at ICU and isolation not accepting patients
- Fixed patient's bed clipping through exam tables when lying there
- Fixed technologists only earning skill points when giving results to patients (so not when running tests for hospitalized patients), added a new tweakable
- Fixed patients triggering reception examination while the receptionists were still walking back to reception, causing weird behavior
- Fixed problem with game load when an already deleted character is still in history (list of portraits in character card)
- Fixed a rare case of patients activating a collapse symptom when already on their way to a doctor at the clinic, causing a confusing popup about unavailable treatment
- Fixed a rare case of patient stuck trying to start a wrong hospitalization after selecting a different one in their card
- Fixed switching to game mode or management by clicking the main buttons not cancelling object or area move action in building mode
- Fixed green send home icon sometimes still shown for collapsing patients
- Fixed unnecessary cleanup of all planned procedures when switching to controlled doctor and the patient is already controlled (so the procedures were already planned by the player most likely)
- Fixed events unlocked in some sandbox levels
- Fixed a few En texts in Cz translation (regression in patch 30)
- Fixed broken formatting causing a weird text with xml tags shown for the broken room message in Potruguese
- (Everybody's favorite category) [CAMERA ROTATION] Fixed tiles cleaned by janitors not immediately updated in other camera orientation than the default one