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Project Hospital 1.1 - Patch 18

Hi all, while we continue working on new features, here's a quick minor patch that fixes some of the recently reported problems with gameplay or camera rotation.

Project Hospital 1.1.17007

- added a specific rule for setting automatic UI scale in 1440 x 900 resolution
- optimized GC memory access in a few game systems (should improve occassional micro-stuttering)
- fixed positions of elevators not saved correctly for different camera directions so elevators on new floors could appear in wrong positions
- fixed newly created prefabs starting with different orientation than expected when playing with a rotated camera
- fixed collapsed patients on the floor not positioned correctly when playing with a rotated camera
- fixed doctor's reservation incorrectly reset when a doctor from a clinic resuscitates a collapsed hospitalized patient
- fixed 'writing reports' stuck active while the doctor is already going home
- fixed a popup about janitor workspaces incorrectly popping up at radiology
- fixed blood sometimes still rendered even if a stretcher was placed on top of it (which should clean the tile)
- fixed mod data not correctly loaded when overriding certain original values in the database (like the list of rooms in examinations)
- fixed broken ambulance parking in one community scenario by disabling required access to parking marker objects
- [Steam] implemented re-reporting of achievements that failed to be sent to Steam the first time they got unlocked