Hi all,
Merry Christmas! I added a new area priority popup to the top of the screen, to allow you to prioritize areas of interest during mass offensives. This doesn't directly affect the initial charge, but as your men move around during the offensive, they will naturally prioritize high priority areas over other places. This allows you to prioritize certain areas of the line as you see fit.

I've also added a small Skirmish tutorial to help with this. It's sort of a catch-all tutorial that strings together several things from prior tutorials. If there's anything else you want to see covered in the tutorial, feel free to let me know. Whereas the earlier tutorials are mostly focused on teaching players how to do things in the game, the Skirmish tutorial is open to anything that might help people actually understand what to do. Thus, I'm willing to chop and change it in order to help new players get started.
Bugfixes/Changes:
- Added a priority popup for areas of interest.
- Units during mass offensives will now more likely move on to high priority targets after storming the enemy front line.
- Scheduled add/cut wire orders are now more structured so that units will lay wire closer together.
- Units no longer arbitrarily return to resting state during wirecutting scheduled orders.
- Fixed potential crash when creating new area of interest.
- Loading a Redoubt map, then loading a different map will no longer lock the camera into a closer zoom range.
- Players now start with an extra rifle battalion on the Redoubt map.
- Raids of all types now inflict extra damage with melee and grenade attacks in the two weeks prior to a mass offensive.
- Melee/grenade attack bonus during mass offensives has been increased.
- Bug in which raid completion popup would appear twice if cancelled manually has been fixed.
New Localization keys:
- TARGET_PRIORITY_LOW
- TARGET_PRIORITY_MEDIUM
- TARGET_PRIORITY_HIGH
- TARGET_PRIORITY_TOOLTIP
- TARGET_PRIORITY_SHOW_ALL
- TOP_MENU_PRIORITIZE_TOOLTIP
- HELP_TEXT_TARGET_AREA_PRIORITY_01
- HELP_TEXT_TARGET_AREA_PRIORITY_02
- HELP_TEXT_TARGET_AREA_PRIORITY_03
- HELP_SUBTOPIC_TARGET_AREA_PRIORITY
- TITLE_SCREEN_SKIRMISH_TUTORIAL_BTN
- SKIRMISH_TUTORIAL_TITLE
- SKIRMISH_TUTORIAL_INTRO_01
- SKIRMISH_TUTORIAL_INTRO_02
- SKIRMISH_TUTORIAL_SUPPORT_01
- SKIRMISH_TUTORIAL_SUPPORT_02
- SKIRMISH_TUTORIAL_SUPPLY_DUMPS_01
- SKIRMISH_TUTORIAL_SUPPLY_DUMPS_02
- SKIRMISH_TUTORIAL_RAID
- SKIRMISH_TUTORIAL_GRENADES_01
- SKIRMISH_TUTORIAL_GRENADES_02
- SKIRMISH_TUTORIAL_ADD_AREA
- SKIRMISH_TUTORIAL_PRIORITIZE_01
- SKIRMISH_TUTORIAL_PRIORITIZE_02
- SKIRMISH_TUTORIAL_MOVE_FORWARD_01
- SKIRMISH_TUTORIAL_MOVE_FORWARD_02
- SKIRMISH_TUTORIAL_OVER_THE_TOP
- SKIRMISH_TUTORIAL_DONE
- SKIRMISH_TUTORIAL_INTRO_TOOLTIP
- SKIRMISH_TUTORIAL_SUPPORT_TOOLTIP
- SKIRMISH_TUTORIAL_SUPPLY_DUMP_TOOLTIP
- SKIRMISH_TUTORIAL_RAID_TOOLTIP
- SKIRMISH_TUTORIAL_GRENADES_TOOLTIP
- SKIRMISH_TUTORIAL_ADD_AREA_TOOLTIP
- SKIRMISH_TUTORIAL_PRIORITIZE_TOOLTIP
- SKIRMISH_TUTORIAL_MOVE_FORWARD_TOOLTIP
- SKIRMISH_TUTORIAL_OVER_THE_TOP_TOOLTIP
- SKIRMISH_TUTORIAL_DONE_TOOLTIP
Thanks for playing!
