We religiously continue our series of Friday Streams with another live session of PvP, rants and overall nonsense, sprinkled with discussions about our future updates,
The live stream will be accompanied by an update we'll be pushing to live today. The update will mostly be about the new Viking Versus Viking Mode and several bug fixes. See the changelog below:
- Added a "Kill feed" which displays every kill made during a game
- Added "Bread Palisades" to Viking Versus Viking maps which can provide cover from enemy ranged attacks and also stop lunging melee attacks.
- Added new announcer messages for when a Vik Vs Vik match ends.
- Fixed an issue where players might join a lobby only to find it empty
- Fixed an issue where Boss models might load up in the Valhalla scene if a certain sequence of actions was made
- Updated the dodge system, shifting the Invulnerability Frames from the middle-end of the animation to the beginning. This makes dodging more reliable and changes the way players have to attack Vikings.
- Updated Edith's attack moves. She now deals damage in a circle around her when using her Heavy Attack.
- Work on the singleplayer free-roam Bossgard mode continues.
Hel-o-Ween in the works!

The ancient festival of Hel-o-Ween is just around the corner, and the Vikings have not been idling! The heroes of Bossgard gather in flocks in Valhalla to welcome their bony ancestors who undertake the yearly pilgrimage to Valhalla.
This year we're celebrating Hel-O-Ween with a special themed update, which will include Hel-O-Ween specific customization options and possibly a new map! We'll cover everything Hel-O-Ween related over the next week.