1: Optimized sound effects for some enemies
2: Optimized the attacking interval of some enemies
3: Optimized motion patterns of some enemies
4: Optimized some chambers
- News and updates
- Dehumanized
- 08.18 Release Notes
1: Optimized sound effects for some enemies
2: Optimized the attacking interval of some enemies
3: Optimized motion patterns of some enemies
4: Optimized some chambers