
It has been a long (but fun!) process for us in developing CO, so we want to share part of it with you! So, we will start making regular “dev-blog” like updates, until the game releases.
Many people ask us “why did you choose this retro-style design”? Well, there are several reasons. Even though we contemplated the idea of generating more detailed assets during the design phase, we chose the current CO look and feel for its stylistic value. We love the cyberpunk aesthetics, so for us it was logical to take inspiration from masterpieces like Blade Runner and the original Ghost in the Shell movie, to name a few (the original Alien is another one). The mixture of a futuristic world with retro style computers and interfaces (in the case of GITS it was more due to the early stages of CGI development) provides the user with a nostalgic feeling, and we wanted to convey that to the player.
What do you think about the visual style? Let us know in the comments! :)