For the past few weeks I've been working on a big new addition to Factory Town - Campaign Maps!
There will eventually be 8 custom-built maps (this update will ship with 2) that each come with a few starter buildings & resources, and have specific victory conditions that must be met before the next level is unlocked.
Many players, including myself, have wanted this game to have more clearly defined goals for a while and I think this will help deliver on that idea. These campaign maps will also be more carefully balanced than the randomly-generated maps in terms of resource placement, and have some interesting restrictions (like no terraforming) that will really challenge players to come up with creative transportation solutions.
Included in this version is a new editor menu that lets you set custom victory conditions to your liking. And in fact, all of the campaign maps will be built using in-game editor tools, so it should give you a good idea of what is possible with them!

Of course, sandbox mode and advanced custom maps will still be available as always.
There is currently a version up on the beta branch with just 1 campaign map, and hope to release the full update in the next week or two.
Cheers!
Erik
