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Update 10: Embalming Update

Cosmetic changes and a new Minishop feature.

New Rewards:

  • Animation Photo reward for unlocking a full set (page) of portfolio
  • Minishops that unlock by scrolls.

Optimization:

  • Optimized asset bundle loading
  • Portfolio photos as asset bundles as well
  • Preview images in menu are now low resolution
  • Images uncompressed for much faster load. Size & Memory handled by asset bundles mentioned above.
  • Reduced menu reloads on some user actions.
  • Custom package images no longer fill previews wasting memory. Click them to see custom image

Visual Changes:

  • Image and checkpoint indicator
  • On first play only Peterson is 1st image as intro.
  • New second image. Painted over Gia's 3d model so it's much better than the old one.
  • 10th image improved
  • 12th image improved
  • Subtle Animations for few key Gia images
  • Portfolio photos resized with improved card look
  • Visually break fallen balls on wrong answer
  • Mutate fly particles now better
  • Score text now 3d
  • More sounds
  • Adjusted font sizes
  • Hearts underwater are most often now greyed out
  • Sparkles on the last images along with chime bling sounds
  • When score heads speak there are sounds
  • Occasional spinning coin visual detail
  • Improvement round for Gia images
  • Previous Round rewards are now visually shown in scoreboard.
  • Score board current score looks nicer
  • A nicer image for score after main challenges completed
  • Redrawn menu Peterson
  • Menu Portfolio displays photo numbers and page
  • More stats displayed after game is through once
  • Stats give info for specific words. Search field
  • Hover-over circle around menu balls that are clickable for clarity
  • Previously secret animation reward for unlocking all icons is now shown in menu
  • "Fully Seen" bgcharacters show in menu background
  • Menu bg ocean with slow animation

Gameplay Changes:

  • Photoreward is timed better (now between black frames)
  • Flowers now also skip to next word if it was wrong and does not force you to answer this word.
  • Pro hi-scores reward dingdongs so that new portfolio animation reward is easier to achieve
  • New minimodes (dark color) unlocked by Hi-scores.
  • Background characters now unlock by unlocking all dark minimodes mentioned above.
  • Star-achievements in menu. Each rewards a star in-game.
  • Stars now cover 3d style as well
  • Star drops a coin also
  • Instead of only reaching 18 image every round changes into variation pics ~
  • Rare long boat is short now. It was too annoying.
  • Small Morning secret from unlocking hi-score rewards.
  • Balloons now pass minimodes.
  • Image 13 has tiny extra balloon (only with Gia)
  • Achievement are better timed so you notice everything end of the round.
  • Fast forward button to daily challenge
  • "Forever no limit" challenges have a cross to remove but you lose your wagered ball(s)
  • Wheel Reward now mutated to enable Dingdong with Dingdong ball instead of green ball
  • Secret Final Challenge unlocks also by unlocking 3 Minishops (not possible on first play). Therefore Final challenge unlocks by either A. Unlocking all icons or B. Unlocking 50 photos or C. Buying Fly Lab or D. Unlocking 3 Minishops.
  • Fast extra fly each game that fills either Style or Pose meter if you catch them (to greatly speed up progress)
  • Tips to help you on your journey (Mostly game related tips)
  • Find a specific word error history under Stats. Works only with words answered after this update.

Bug Fixes:

  • Readme daily-reward-icons were old
  • Some of the Steam achievements should work now
  • Visually disabled special coins could be used anyway. Now fixed.
  • Some minimodes had dots ... ... Now fixed
  • Fixed preview images in stats loading hi-resolution
  • a menu button was unreachable when bucket enabled
  • Some minimodes logged/saved words wrong without spacing
  • No more idle taunts when round is done
  • Daily challenge timer was from level load, not counting idle time
  • Required materials for coin marbles cast were wrong
  • steam music played after exit. Now should stop if enabled