A teaser peek blog into Update 12
Since the game was published 2018 there has been global economical challenges,
but this is a game one can probably still afford!
This update has been in the making for quite some time. I wanted to have enough of new things worth trying out in one sitting for those who already own the game. My focus is to bring small features that support current content and also add more flow into the gameplay. I've particularly focused on the first play aspect in a slightly more directed way. I have also taken into account the feedback.
What's new in the world, since publishing, is obviously also AI. So one could now even build their own custom image packs quite easily, if you subscribe to some of those tools! On the other hand if you are fed up with AI content out there, then you can enjoy original game pictures, because she is drawn by a human, by me!
I'll try to find the time to make a forum post guide for steps creating a custom image pack using AI tools. I'll have to naturally try it myself first, but it's basically just getting the image size right, and other useful commands. But let's take a look at the key features coming:

New mini shop content. You will be encouraged to try the unlocked minigames as some unlock these new shops that provide new items and benefits.

Your scoreboard rivals can distract you when you are about to beat their score.

There will be some custom shader code such as these fake 2D reflections of the cursor. Not too much in your face effects, but rather subtle nice details.

You will get hover over info on items and anything worth informing about. Where the game used to be more try and find out, I find this change improves the strategic aspect of beating the game such as the trophy challenges.

Playing with the Pro timer will rewards a dice roll. The dice can be used in menu for extra rewards based on your dice roll step. You may roll as many times as you like by playing another round before using the dice for these steps.

A new Word Test will be available in the menu. You need to first get enough hearts for it by playing minigames or hardest difficulty. A Word Test will give rewards based on your score and some new word packages.
And that's not all!
A full update feature list will naturally come with the update when it's published. I am now in a testing and bug fixing stage. Goal is to get a stable update done before Christmas or early next year.