As the result of an extraordinary journey undertaken by the studio Domesticated Ant Games.
On 13th July, players will finally go on a gravity-defying adventure like no other.
Behind the scenes, the development of Gravity Circuit has been a labor of love. Led by a solo developer from Finland, the game's creation showcases the immense passion and dedication poured into every pixel and line of code. The journey began with a vision to deliver a true indie gaming experience, inspired by classic console platformers like Megaman and many others.
We had a lot of people in the community discord asking about the studio and the dev.
This is what Antti, game dev from Domesticated Ant Games had to say about that:
"Gravity Circuit's development is a global effort, with a diverse team spanning multiple countries. From the creative talents of Dominic Ninmark, the composer and character designer, to the artists who contributed to the captivating in-game visuals, the collaboration has brought together a range of skills and perspectives. While the core group responsible for the game consists of a dedicated few, including myself, Dominic, and a small team of artists, additional members such as porting staff, play testers, and promotional artists have also played crucial roles in bringing Gravity Circuit to life."

The development process was far from easy, with countless hours of meticulous design, refining gameplay mechanics, and perfecting pixel-perfect art. The studio's unwavering commitment, attention to detail, and sheer determination have shaped Gravity Circuit into a polished gem that captures the essence of challenging retro-gaming while introducing innovative twists.
The story-telling prowess of Gravity Circuit is a testament to the developer's vision. In a post-apocalyptic world inhabited by sentient robots, you will follow the lone operative war hero, Kai. Harnessing the mysterious powers of the Gravity Circuit, Kai embarks on a quest to save his fellow robots.
Fun Facts about the characters in-game:
Ray, the Optic Circuit
Ray is named after the laser ray inside optical CD drives
Trace, the Patch Circuit
Trace is named after program tracebacks, with her title referring to program patches
Blade, the Cooler Circuit
Blade is named after the fan spinning inside a CPU cooler
Cable, the Power Circuit
Cable is named after... Every computer needing a power cable
Bit, the Shift Circuit
Bit is named after bitshifting, a programming concept
Medley, the Wave Circuit
Medley has her title derived from waveforms that are used to describe audio in computers
Crash, the Break Circuit
Crash has his title based on program crashes, as well as the 'break' keyword used in programming
Hash, the Cipher Circuit
Hash has his name and title derived from cryptography, specifically hash tables and code ciphers
Stay tuned for more updates as we approach the launch of Gravity Circuit. Follow us on our official Steam page, Twitter (@GravityCircuit), Discord, and join the enthusiastic community eagerly awaiting the game's arrival. Get ready to defy gravity and embark on an unforgettable adventure that celebrates the spirit of indie gaming!
https://store.steampowered.com/app/858710/Gravity_Circuit/