
Hello,
How are you?
We already talked about fishing pond and its new look in the last devlog, and today it’s time to talk about the other feature for our next big update, breeding feature. We called it hatchery feature in the last devlog but from now on we called it breeding feature.
Besides breeding, we will also show you a new feature called storage. Why do we add storage to the game? Let’s check today’s devlog for the details!
Breeding
Breeding is a feature to make your fish have a better status. With the breeding feature, you can increase your fish seeds basic statuses such as growth, quality, and weight. You can make a superior fish product with this feature.
Using breeding feature is quite simple, but still need to be careful. You need to choose which fish you want to breed. And then select 2 fish as parents that have addition of the status that you want. After the breeding process finished, the fish seeds status of your chosen fish will change. You can save the new status as parent status that you can use for next breeding.

Only new fish seeds status that will change after the breeding process. If you have same species fish on your pond with your chosen fish for breeding, that fish status won’t be affected.
With this feature, you can do some experiment with fish seed basic status. Which basic status you need to increase to get the best fish and yields.
Storage
Storage will be a place for your fish box (your yields). In the current version (0.7.7 version), every time you harvest your fish, your fish box will be placed beside the pond. If you already have many ponds, that will look messy and unorganized. And it will block your worker path too.
With the storage, your fish box will be more organized and your farm will look cleaner. So, after this, every time you harvest your fish, your fish box will be automatically stored to storage. From storage, you can drag your fish box to your customer order or direct selling it to the market. You can also put back your fish from your fish box to the pond.

We still do some adjustments to fishing pond feature and breeding feature. We planned to release these two features on experimental build first instead of release it on the main build. We split the build for this new feature because we have many changes in the feature and we don't want to break the stable build in version 0.7.7. After we make sure the new version is stable enough we will move the experimental build to the default build.
For you who want to try the experimental build, we will make a tutorial on how you will get those build when it is ready.
Before we ended today's devlog, we want to say thank you to @Arburtus, @Rayune, and @Sardine for giving us an idea to make this breeding feature. Thank you to @Amnaa for storage feature suggestion. We want to say thank you to all of you guys who play our game, who give us feedback and suggestion so far, you guys are really helping us to make the game better. We always make a note of your suggestion and feedback. From that note, we pick and create a list of our next feature for the game. Please keep supporting us from now on. Let's make Aquaculture Land better together.
That’s it for our talk about the breeding process and storage feature. We want to say sorry because it takes quite a time for us to finished these two features. There are still some things we need to do with these features. We'll do our best to make you enjoy playing Aquaculture Land with these new features.
As always, if you guys have some suggestions or feedback about today’s devlog or about the current version of the game, feel free to tell us on discussion.
https://store.steampowered.com/app/858630/Aquaculture_Land/
Have a nice day guys.
Cheers!