Hello guys.
How’s your day?
These past two weeks are some intense yet exciting weeks for us. Because we're not only working for one new feature, but we are working on two new features for our next big update. So, what are those two features? Let’s check it out!
Fishing Pond
One of the new features that we are working these past two weeks is fishing pond. We already gave you a teaser about it in the past update. And today, we’ll talk about the details. Let’s go!
The main purpose of this feature is because we got feedback that said it takes a long time to receive some money, which is when you succeed in selling your fish. But, as long as you wait for your fish to get big enough to be sold, you got no income. The problem is you still need to pay some routine expenses even when you don’t get any income. We make this feature to solve that problem. This fishing pond will be your steady stream of income. So, while you waiting for your money from selling fish, you will still get some income from your fishing pond.
Then, how you make this fishing pond? The fishing pond comes from your fish pond. Basically you just need a pond (old one or make a new one) then just register it to become a fishing pond and voila you get your fishing pond. And if you register the fishing pond from an empty pond, you can transfer fish from your other pond to the fishing pond. Things to note, fish that can be transferred into fishing pond only level 2 fish.
After you have a fishing pond, customer will come and he will be fishing in the pond with the fish he wants. Every fish that customer catch will give you some money. You can also do promotions to attract customers. Or you can make your fishing pond more attractiveness so customers will come to your place (we still figure it out how to increase attractiveness, whether using decoration or something. Maybe you guys have suggestions about this? :D ).
Hatchery
The second feature is hatchery. This feature comes when we want to give “Quality” to fish status. This feature is used for increasing the basic status of fishes. So, to make a superior fish product, you can use this feature.
In the game, you will use service from your colleague that works on the hatchery industry to breed your fish. You just need to choose which fish you want to breed and what kind of status you want to increase. Basic weight, growth rate, resistance status from something bad, and others, those are kind of basic status you can increase.
Every process of hatchery will need breed points. You can get this breed point from nurturing your fish. Every time your fish grows, you will get breed points.
Things to remember, after your hatchery process is done, only the fish seeds basic status will increase. If you have same fish on your pond, that fish status won’t increase.
We hope these two features will make the game more exciting and more enjoyable to play. And of course more fun too. We already make a list of feedback and suggestions for feature we’ll add to the game. And we choose to work on these two features first. We’ll do our best and hope we can finish these features soon so you guys can try it. There will also chance that you guys need to play the game from the start (new game) if we already add these new features. Because these new features will change some components from the game and that will affect your save file.
Okay, that's it for today's devlog. What do you guys think about the new features? Or maybe you have suggestions for those new features, as always feel free to tell us on discussion.
https://store.steampowered.com/app/858630/Aquaculture_Land/
Have a nice day, guys.
Cheers!