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Clouds and Starting Experience

Starting Experience

  • Ficterra now has a starting experience!
  • Explore the ruins above the clouds while you learn the basics of playing Ficterra
  • On your first time playing (or first time after this patch) you will be given an option to play it
  • Changed the 'Reset Tutorial' button to a 'Play Tutorial' button. This will create a new starting experience for you to play
  • Added the mod for the starting experience to the game files
  • The old tutorial system has been removed from the game

Other

  • Clouds have been added to Ficterra!
  • Added a cloud quality setting in the Performance settings. You can also turn clouds off here
  • Added the 'clouds ' command to the console. Use 'clouds Starter' to set the clouds to be like the starting experience. Use 'clouds Normal' to get normal clouds
  • Fixed a bug where older machines would have missing terrain
  • Fixed a bug where terrain would appear funky on better graphics cards
  • The dev mode item picker now has filters for cubes, placeables, etc..
  • Fixed a bug where single biome worlds would have the wrong ancient marble texture
  • Removed the ability to charge throw snappable objects; they just snapped anyways
  • Added Floating Text to Ficterra. These can be used like in the starting experience to give players information in mods
  • Picking up a cube while having no cubes now sets that cube as your selected cube
  • Custom games now have a random seed set by default instead of seed '0'
  • Freezing time now no longer affects non-deferred lighting, so caves will now be dark
  • Freezing time now no longer prevents water and lava visual effects from applying