A massive tower stands on the dry rock waiting for adventurers! Explore the Tower of the Horizon, a trial filled legacy to the Gardener people. Solve and defeat the trials within for Epic and Mythic rewards. Reach the top to claim a unique item with infinite potential, and minor side effects...
The tower can spawn within the Dry Rock Bay biome
Added 'Books' to Ficterra. Books contain game lore and can be found in special locations in the world. Currently you can't write in any books, but we plan on adding this in sometime in the future.
Added Sublimators to the game. These are used in the Tower to have disappearing/appearing cubes based on switches
Added Garden Star Statues to the game. These are decorative statues found in the tower.
Added Dark Balls to the game. These are like Light Balls but purple, and darker looking. They can also be found in the tower
Added the mystery unique item as a reward for braving the tower. This is a special item that can only be found in this one spot
Dry Rock Bay
Added 9 new peaceful locations to the Dry Rock Bay biome
Uncover the secrets of the Tower of the Horizon
Find a small fort with supplies that makes for a nice base
Explore the waters for a floating barracks and sunken treasure
Harrowing Woods
Added 5 new spooky locations to the Harrowing Woods biome
Spend some time in the pumpkin patch or the ruins of a broken house
Search the suspiciously nice home for hidden secrets
Other
Item Instance data is now stored on placeable objects
Item Instance data is now sent over the network in multiplayer
Placing down / picking up a placeable object no longer has it forget its Item Instance data
Placeable object can now have their name overridden based on their data (eg book's title)
Sketches now save Item Instance data
Inverted the color on the coordinate display so it is now white with a black outline, this is easier to see
Added in the Book ui for reading books
Added base tech for Rogue Volumes in the code. These are pieces of terrain which are not part of the terrain system and can be given abilities like movement, rotation, etc. They act like placeable objects. Expect to see more on this in future patches
Added the 'tpr ' (Teleport Relative) command. This teleports you a displacement away from your current position. Example 'tpr 1 -2 3' would teleport you 1 cube right, 2 cubes down and 3 cubes forward
Added the 'book ' command. This gives you a lore book with a specified id (0-5) as of this patch
Added the 'debug convert' command to convert a part of the terrain into a Rogue Volume. This makes it uneditable and rotating. This was mainly used to make the rotating section of the Tower of the Horizon
Added the 'clearCubes' command. This works like 'clear' but only clears cubes
The 'loadSketch' command now can also load sketches in the FSketches folder. This contains the newer sketches involved in the biome refreshes
Fixed a bug where the icon for the normal cube was missing in the Variant menu
Added Kinetic Pushable tech for a new way to make objects pushable (used in Garden Star Statue)