-Fixed client camera not being reset on FG failures. Added play clock option of 80 seconds (as well as default 40 seconds & off) and multiplayer propagation.
-1st stab at season mode. 6 games season progression, between games 4 players will come to you with a problem that you have to try to solve with one of three resources (nurture, discipline, or money). Solving their problems gains your team stat bonuses.
-Roster page upgrade card working, so you can experiment with different cards & upgrades and see how they affect plays.
-Fixed multiplayer onside kick (all kicks really) not working right