We have pushed two updates (one yesterday, another today) to address some specific issues we've seen. The most important of these is an improvement to the responsiveness for climbing. The controls for climbing up or down are as follows:
The jump button (right hemi-circle of the right hand trackpad on Vive) is used both to climb up and climb down. The way that you indicate a climb down is to provide move input away (left trackpad on Vive) from the ledge and press jump. This should tell Quill to jump down.
And here are the patch notes!
1.0.1
- Resolved issue where under some circumstances music would stop playing when returning from the system menu
1.0.2
- Improved input consistency for Quill climbing up or down ledges