Fixed a bug where Lux would throw a grenade when a Send Diagnostics report was submitted.
[Saint Sophia] Fixed a bug which would stop the game progressing if Lux ran out of the room with the fire rod without killing any chupacabras.
[Rosa Park] Fixed some issues with the scale of the furniture in Rosa Park. I still need to do more work on this.
Performance tuning
Changed Lux's flashlight shader to a "cheaper" shader that uses much less resources. This seems like a small change, but the flashlight was actually using around 10% of the GPU's processing power at times.
[Genji Metro Station] Disabled Screen Space Reflections in post-processing to reduce rendering load.