Developer postOriginal post (opens in a new tab)

Build 20190726 is live

Bug fixes

  • Implemented a fix for the save file issues that some players in Europe are experiencing. The issue appears to be caused by a recent bug introduced into the Unity engine: Unity now uses the localisation settings when reading floats, so in Europe - where commas are used in floating point numbers - Unity changes "5.3" to "5,3", which the read() method doesn't understand. Workaround implemented.
  • Fixed various bugs in the user interface when using gamepads.
  • Updated loading screens and postcards to match the new artwork in several maps (e.g. New Shinjuku).
  • [Mogwai] Fixed a navigation issue where the Yaogaui could get stuck on fences and bridges while chasing Lux.

Performance tuning

  • [Dogan Outpost] Increased the frame rate by reducing the number of shadows being cast and moving more objects to the GPU. Note: I've just noticed that this has introduced some weird artifacts when rendering Lux's hair in this scene. I'll fix that in the next build.

Other Stuff

  • Changed Lux's appearance in the dialogue portraits. It's less hi-res, but I think she looks better.