Upgraded the base engine from Unity 2018.4.23f1 to 2019.4.0f1. This new release includes a fix for the performance issue that was occurring when multiple animations were executing simultaneously, along with hundreds of other engine fixes. As it's such a big upgrade, it may have introduced new bugs, although I've tested it a lot over the last couple of days on both Windows 10 and macOS Catalina.
Bug fixes
Reduced number of materials that are being offloaded to the GPU. This will reduce the chance of a crash occurring when using older graphics cards.
Some effects were being rendered as pink squares due to the shader keyword limit of 256 being reached. Fixed by converting some shader keywords from global to local.
Fixed a bug where it was sometimes not possible to select Options or Chapter Select from the Home screen after selecting "Exit to Home screen".
[Saint Sophia] It was possible to run through the female centaurs. Fixed.
[Saint Sophia] A document was automatically collected when smashing the supply crate. Fixed.
Other Stuff
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