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Performance build 20191106 is live

Bug fixes

  • The number of enemies being killed by grenades was not being incremented, so it was impossible to get the Someone likes 'splosions achievement. Fixed.

Performance tuning

  • Implemented lots of new options to help improve performance; e.g. texture resolution, shadows, ambient occlusion, anti-aliasing level, etc. Access them by selecting Options from the Home menu.
  • Implemented various general performance enhancements right throughout the game. I'm still working on this, so bear with me - there are more performance improvements coming soon! :)

Improvements

  • Added a new option to force Lux's holster (and its belt) to always be hidden.
  • Added support for displays with a 4:3 aspect ratio.

Other stuff

  • I've been getting a lot of feedback from a bunch of people via email, chat and the Send Diagnostics menu item - thanks so much to all of you! It's really helpful. I haven't managed to get all of your fixes and suggestions into this build, but they're on my list and they'll appear over the next couple of weeks.
  • A few of you have asked about expired codes from social media. Just so it's clear, each of these codes unlocks 12 items that are already in the game. If you've already unlocked (let's say) 2 of those 12 items, then you will only unlock 10 new items. In other words, you don't need to worry about missing out on unique outfits if a code has expired. You can still get all the items by just playing the game, but the code will save you some time and unlock some of those items for you. And watch out for a new code over the next few days - I'll be posting it to Twitter, Instagram and Facebook.
  • Did you know there's a hidden command in the game to display the current frame rate, GPU rendering time and RAM usage? Press the backslash key to display it, and press it again to hide it.