[Dogan Outpost] Fixed a bug which could stop the game from progressing if Lux jumped down from the yellow balcony without first picking up the petrol container.
[Dogan Outpost] Fixed a bug which could stop the game from progressing if Lux killed the guards near the Fast Travel Station without first blowing up the car.
[Genji Service Tunnels] Moved the ghost further away from the tunnel wall to make it easier to exorcise him.
Performance tuning
An advantage of building a game for consoles is that they have really good performance measurement tools (much better than Unity's Profiler). While working on the Xbox One port, Microsoft's PIX tool found two post-processing effects were grabbing massive amounts of GPU power regularly: Screen Space Reflections and Ambient Occlusion. I've disabled them in this build, so everyone should see a significant increase in frame rate. In a future build, I'll make these selectable for faster machines by adding them under Options > Graphics.