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High performance build 20190826 is live

Bug fixes

  • [Dogan Outpost] Fixed a bug which could stop the game from progressing if Lux jumped down from the yellow balcony without first picking up the petrol container.
  • [Dogan Outpost] Fixed a bug which could stop the game from progressing if Lux killed the guards near the Fast Travel Station without first blowing up the car.
  • [Genji Service Tunnels] Moved the ghost further away from the tunnel wall to make it easier to exorcise him.

Performance tuning

  • An advantage of building a game for consoles is that they have really good performance measurement tools (much better than Unity's Profiler). While working on the Xbox One port, Microsoft's PIX tool found two post-processing effects were grabbing massive amounts of GPU power regularly: Screen Space Reflections and Ambient Occlusion. I've disabled them in this build, so everyone should see a significant increase in frame rate. In a future build, I'll make these selectable for faster machines by adding them under Options > Graphics.