Hey all,
Apologies for the long delay between updates!
The good news is that the big update is nearly ready. The combat system is finished, and I’m just completing an all-new Appearance system which will replace Outfits. We should be able to start beta-testing in about a week, with a general release to everyone in mid-December.
Here are the main features:
- New combat system: It’s much more fluid and dynamic. Lux can now move while firing and reloading, and RHETT’s new targeting system helps her lock-on to enemies and easily switch targets.
- New Appearance system: Instead of 27 fixed outfits, there are now hundreds of different items which can be mixed together to create your own outfits. Dead enemies now drop clothing and hair designs in their loot.
- Performance improvements: Average memory usage has dropped from 5GB to 3.2GB. This helps the game run much more smoothly, especially on PCs with 8GB of RAM.
- Bug fixes and feedback requests: I’ve listened to your feedback, and all of the biggest bugs have been fixed. For example, you can now just run over loot dropped by enemies to pick it up, and the Level Up bug is fixed. The scanner behaviour has been improved, there's a new command to bring up a large map, and Lux can now jump as well as roll. And lots more - too many changes and fixes to list here!
There’s still a lot more to be done, but I want to get this update out to you ASAP, and then I’ll work on the next batch of changes.
That’s all for now - enjoy your weekend!
