[Oridian] Fixed a bug which would cause the game to hang after the enemy agents were killed if the dialogue was skipped mid-way.
[Oridian] Fixed a bug which was making it difficult for Lux to proceed further in some parts of the Oridian Cave System.
Performance tuning
[Elysian Rendition] Removed Dobrovski's bullet shield from the final battle. It was using about 10 fps just to animate that effect (yikes!), and it just wasn't worth it.
Improvements
[Elysian Rendition] Made it a little easier to kill Mills - that battle went on for too long.