Foreword
Version 1.32 has developed several photography-related auxiliary features for players, allowing them to better compose, save, manage, and share Gallery scene presets. A large number of weapons and decorative parts have also been updated, including two missiles. Some preliminary balance adjustments have been made for the missiles as well. Many high-quality preset ships are also standing by in the shipyard.

Community
We have created an official X account to share previews and announcements. All players are welcome to follow us
General
New: Free camera roll feature (default keys: Q and E)
New: “Transparent Background” option for the Super-Resolution Screenshot tool (Developer Mode required)
Adjust: Toggling the scope in combat no longer resets camera height
Fix: Incorrect tooltip positions at certain resolutions
(Credit: 猎奇仙 )
Gallery
New: Saving and loading Gallery camera presets
New: Saving and loading Gallery scene presets
New: Saving Gallery ray tracing settings (due to underlying logic, loading new RT settings requires re-entering the scene)
New: Added roll axis and camera reset button
Fix:Fixed an issue where the tooltip for the “Disable Ground Reference Line” button displayed incorrectly in flat scenes.
(Credit: Discord Worldoz )
Settings
New: Key binding entry for the key help panel
New: Key binding entry for the console
New: Dock camera zoom sensitivity setting
New: Shortcut support for Adjustable Hull and Vertex-Editing Hull (requires manual binding)
Adjust: Moved camera zoom key binding from “Gallery” to “General”
Adjust: Changed the default ray tracing toggle in Gallery scenes from E to R (players who launched the game after version 1.3 may need to set this manually to avoid conflict with the default free camera roll keys)
(Credit: Discrord 𝔒𝔵𝔶𝔤𝔢𝔫_𝔘𝔰𝔢𝔯)
Dock
Fix: Could not upload saves stored in the custom save folder to the Steam Workshop
Adjust: Improved system save folder interaction logic: empty Presets folders now auto-expand
Adjust: Enlarged the clickable area of the folder expand button
(Credit: USS Louisiana BB-71)
Missile Project
Fix: Incorrect AA missile count after launch
Fix: Missiles temporarily disappearing while the launcher elevates
Fix: Selecting some missile launchers in the Dock caused missile textures to disappear
Adjust: n274 Soviet [M-11 "Shtorm"] Anti-Aircraft Missile Launcher reserve ammo 10 → 24
Adjust: n274 Soviet [M-11 "Shtorm"] Anti-Aircraft Missile Launcher reload time 5s → 10s
Adjust: n300 Soviet [SA-N-7 "Shtil"] Anti-Aircraft Missile Launcher reload time 12s → 7s
Adjust: n301 Soviet [SA-N-4 "Circle"] Anti-Aircraft Missile Launcher reserve ammo 10 → 20
Adjust: n301 Soviet [SA-N-4 "Circle"] Anti-Aircraft Missile Launcher range 30km → 15km
Adjust: n302 American [SM-6 "Standard Missile-6"] MK26 Missile Launcher reload time 4s → 9s
Air Combat
Adjust: Significantly reduced drop radius for all torpedo bombers to fix drop failures and improve handling
Adjust: Completed stat data for reconnaissance plane variants n909–n912
Anti-Aircraft Gun
Greatly increased damage for all CIWS weapons, generally doubled
Parts
New Parts
French MASURCA Twin Arm Launcher [MASURCA Mark 2 Mod 3 Missile]
American Mark 112 Missile Launcher [RGM-84 "Harpoon"]
German 530mm/45 (Drh.L.C/36g Two-Gun Turret without rangefinder)
Westland Wyvern S.4
British 102mm/62 Vickers Mark Q (Mark N(R) Universal Mount)
German 75mm Heavy Naval-gun
British 57mm/42 QF 6 Pounder Nordenfelt M1885 Mark II
Japanese 410mm/52.5 3rd Year Type (Any Angle Loading Three-Gun Turret)
Soviet 220mm SM-6 Triple Turret (Without Rangefinder)
French 100mm/55 Modèle 53 (Modèle 53 Single Turret)
German 37mm/83 Flak C/38 (3,7cm Turmlafetten Twin Turret)
Japanese Yamato-class 15m Rangefinder
Japanese Yamato-class 4.5m Rangefinder
Japanese Type95 MG Rangefinder
Japanese Yamato-class Searchlight Control Tower
British Type 293Q Radar
Japanese Yamato-class Crane
Binnacle III
Square Porthole
Porthole II
Bollard VI
Hollow circular-triangle bracket
Gunboat I
Chart room wall panel
Crisscross guard rail
Ship Helm II
Chinese Dingyuan Small Boat Bracket
Chinese Hai'an Small Crane
French Jauréguiberry Crane
Anchor IV
New Part variants
German 530mm/45 (Drh.L.C/36g Two-Gun Turret without rangefinder)
Soviet 220mm SM-6 Triple Turret (Without Rangefinder)
Japanese 410mm/45 3rd Year Type (Two-Gun Turret, Early Stage with Rangefinder)
Japanese 410mm/45 3rd Year Type (Two-Gun Turret, Late Stage with Rangefinder)
Ilyushin IL-2T Torpedo Bomber (100kg FAB-100 HE *4)
Ilyushin IL-2T Torpedo Bomber (220kg BRAB-220 AP *2)
Reworked model
German 530mm/45 (Drh.L.C/36g Two-Gun Turret)
German 406mm/52 SK C/34f (Drh L.C/34 Two-Gun Turret)
Soviet 220mm SM-6 Triple Turret
Adjustments
Adjusted metallic and roughness textures for all aircraft hardpoints
Significantly increased rotation speed of certain radars
Reversed icon orientation for n54 Air Window I
n76 Japanese Rangefinder IV removed from storage and renamed Japanese Yamato-class 10m Rangefinder
n58 Japanese Rangefinder II removed from storage and renamed Japanese Yamato-class 15m Rangefinder (Type 2 Mark 2 Model 1 Air Search Radar)
Fixes
n324 British 120mm/45 QF Mark IX (CPXIX Mount) The issue of the gun barrels being positioned incorrectly
n648 Soviet 45mm/89 SM-20-ZIF (Quadruple Mount) incorrect caliber info in warehouse
n528 and n529 American 76mm/50 Mark 22 Automatic AA Gun naming errors
n643 American 127mm/54 Mark 16 (Mark 39 Single Turret) incorrectly categorized outside dual-purpose guns

Presets
New: Realistic — Yamato, Musashi, Ibuki, Suzuya, New York, Rochester, Princeton, Barham, Trieste
Adjust: Yamato'41 and Yamato'45 preset category changed from Realistic to Advanced
Fix: Corrected historical issues in Realistic Amagi
Fix: Corrected armor structure errors in Realistic Kirishima
Fix: Corrected historical issues in Realistic Tone
Fix: Basic Fuso'15 changes not being properly implemented
(Credit: Discord Worldoz )
