[In-Game Build Version 1719]
Fixes:
Fixed a issue where fighters did not consume ammunition in dogfights.
Fixed a issue where the squadron's exit from combat icon incorrectly disappeared in some cases
Fixed a issue where edits were not mirrored or undone when exiting editing mode by pressing Esc.
Fixed a issue where ships with a center of gravity that was not significantly offset from the centerline would yaw when moving straight.
Fixed a issue where fighters did not consume ammunition in dogfights/intercepts.
Fixed a issue where fighters would disengage from combat when repeatedly right-clicking to attack the squadron they were attacking.
Fixed a issue where fighter plane text was missing in the warehouse
Fixed a issue where move commands could cause incorrect dogfight states in some cases.
Fixed a issue where setting an attack position for a squadron in RTS mode would cause subsequent operations to fail after switching RTS mode on and off.
Fixed a issue where the N784 Soviet 57mm/75 AK-725 Twin Mount had an excessively high rate of fire.
Fixed a issue where the N119 French 57mm/60 Modèle 1951 Dual-Purpose Gun had excessive performance usage due to mesh errors.
Fixed a issue where fighter firing effects persisted in some cases.
Adjusted
Adjusted Changes made in Vertex Editing mode are now updated to mirrored parts in real time.
Adjusted Removed the N64 Japanese 155mm/60 3rd Year Type (Three Gun) Turret, Yamato) ammunition depot
Adjusted the part name of the N602 Soviet 533mm PTA-53 Quintuplet Torpedo Launcher (Pr.68Bis, 53-51 Torpedo)
Adjusted Slightly increased the altitude bonus to initial dogfight time and attributes
Adjusted Increased interception damage
Adjusted Unified cannon ammunition capacity to 75%
Adjusted Fighter tracer fire rate
Adjusted Increased the Elevator adjustment range
