The following bug fixes and updates are included in the Open Beta version.
Version 0.9.3 is not being released in the public branch due to some bugs that were fixed in this 0.9.3.1release.
Bug Fixes
- Fixed bug occurring when tile & object wall detection overlap even slightly.
- Fixed bug preventing objects from moving in the opposite direction even when the feature is switched on in the object action settings.
- Fixed bug preventing the “no time limit” setting from working when changing game speed.
- Fixed bug causing some objects set as shots to be fired from the center of the screen.
- Set newly-added object groups as accelerated objects. Fixed bug preventing some objects from moving.
- Set newly-added object groups as accelerated objects. Fixed bug causing some objects set as “shots” to stop in place.
- Fixed bug in “Bound” in “Move Template”.
"How to switch to Open Beta"
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "open_beta" and close Properties.
"How to switch to Default"
Please execute the following process to revert from Beta to the previous version.
1. Open "Properties" for Pixel Game Maker MV in your Steam Library.
2. Select "None - don't participate in any Beta programs" and close Properties.
https://store.steampowered.com/app/837510/Pixel_Game_Maker_MV__MV/
