Hi everyone! Please kindly be informed that, game update version 0.94.0 has just been released!
The main focus of this update is to implement the new objective system and further develop the lately introduced character conversation system.
Please find below patch notes for more details:
New Content:
1. New objective system has been implemented
2. Each dungeon level will have their own objectives shown on top of the screen (next to the torch indicator)
3. Objectives has been added for dungeon level 1 and 2, more will be added next patch
4. Objectives will be updated when being completed
5. New character conversations has been added for level 2
6. New character portrait with "incapacitation" status has replaced the previous "death" status
7. Heroes are now incapacitated by heavy wounds rather than being killed when health falls to 0. thus allowing them to have conversation (just not able to fight)
8. New sound effects has been added and will be triggered upon quest completion
9. New sound effect has been added and will be triggered upon artifact drops
10. New equipment upgrade effect has been added and will be triggered upon picking up a gem
11. New boss introduction added and will be triggered upon boss fight. Oakor will provide some background information about the boss and may be some tips about the encounter (currently implemented for level 2)
Game Changes:
1. Weapon slot has been resized to align with other equipment slots
2. The loading has been improved with less time needed to enter a new game
3. Input instructions (top of screen) has been removed from level 1
Bug Fix:
1. A bug that causes artificial red light to appear at the entrance hall upon starting a new game has been fixed
That's all for now, I hope you will enjoy the above new updates and I look forward to your feedback!
Thank you for your attention.
