Hi everyone! Please kindly be informed that, game update version 0.89.4 has just been released!
The main focus of this update is the implementation of teleportation system and other game improvements.
Please kindly find below the patch notes:
New Contents And Improvements:
1. New Teleport System Implemented:
(i). Each dungeon level (including entrance hall) will have a teleportation device located at the starting area
(ii). Each teleportation device will have 1 charge and can be used (by right clicking on it) once to teleport heroes from dungeon back to entrance hall
(iii). All heroes will receive full heal through teleportation to the entrance hall
(iv). Dead hero will not be revived through teleportation
(v). Player can right click on the teleportation device at the entrance hall to return to the latest dungeon level (dungeon will reset)
2. Major boss HP bar overhead and boss name has been implemented:
(i). For each major boss fight, there will be a HP bar on top of the screen
(ii). The HP bar will have the name of the boss and will disappear once the boss is defeated
3. New text warning when hero's shield has depleted. "SHIELD DOWN" will appear over hero to warn player
4. More decorations added to entrance hall (work in progress)
5. Gates of entrance hall to dungeon level 1 will now be closed after first entry
Bug Fix:
1. Fixed a bug that causes monster to spawn multiple times after loading a game
2. Dungeon level 6 now has more stringent borders to avoid exploit and gameplay issue
3. Dungeon level 6 mid chamber's tower should now function as intended
4. Ranger's knockback will not work against boss now
5. Ranger's sword attack will now display correct damage numbers
That's all for now, hope you enjoy this new update!
Since teleportation has been implemented, the current plan is to implement more functions and things to do at the entrance hall.
In addition, more stages and monsters will be added very soon.
Please stay tuned for next game update!
Thank you again for your attention and support to this game!
